SYSTEMS. INFRASTRUCTURE. AUTOMATION.

Landon Tolman / Software Engineer

I build the systems
that make complex
software work.

From C++ and Python to networking, CI/CD, and real-time hardware integration. I work across the layers to turn difficult engineering problems into systems you can deliver.

CURRENTLYSoftware Engineer at Flight Level Engineering
ENGINEERING ACROSS THE STACKC++ & PythonWindows & LinuxJenkins & CI/CDReal-time systems

01 / ENGINEERING EXPERTISE

The hard parts rarely
stay in one layer.

I connect application software, infrastructure, networks, and hardware—with the tooling to build and maintain all of it.

03 / HOW I ENGINEER

Understand the whole.
Make each part better.

Reliable systems come from clear decisions at the boundaries—not from adding more complexity.

More about my approach ↗
01

Start with the system

Understand the interfaces, constraints, and failure modes before choosing a solution.

02

Build for the next engineer

Make architecture, configuration, and delivery understandable and maintainable.

03

Measure, then improve

Profile before optimizing. Make performance trade-offs explicit.

04

Own the delivery

Automate recurring work and follow the problem through integration and validation.

THE ENGINEER BEHIND THE SYSTEMS

I’m Landon.
I work at the boundaries.

At Flight Level Engineering, my work spans software architecture, organization-wide CI/CD, simulator delivery, and hardware integration. The common thread is taking ownership of how the pieces work together.

Outside professional work, I explore self-hosted AI inference and developer automation as personal engineering R&D.

Meet the engineer ↗

A DIFFICULT PROBLEM IS A GOOD START.

Let’s connect the pieces.

Discuss an engineering project, a technical role, or a challenging integration.

Discuss a project